- Joined
- Jun 20, 2017
- Messages
- 380
After I got rampage it won't work again!
-
Bonus Killing
-

Events
-


Unit - A unit Dies
-
-

Conditions
-


((Owner of (Killing unit)) is in PlayerGroup_Hunters) Equal to (==) True
-



Multiple ConditionsOr - Any (Conditions) are true
-




Conditions
-





(Unit-type of (Dying unit)) Equal to (==) Peasant
-





(Unit-type of (Dying unit)) Equal to (==) Peasant [Female]
-
-
-
-
-

Actions
-


Set Integers_BonusKill[(Player number of (Owner of (Killing unit)))] = (Integers_BonusKill[(Player number of (Owner of (Killing unit)))] + 1)
-



Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-




If - Conditions
-





Integers_BonusKill[(Player number of (Owner of (Killing unit)))] Equal to (==) 2
-
-




Then - Actions
-





Sound - Play DoubleKill1 <gen>
-





Player - Add 20 to (Owner of (Killing unit)) Current gold
-





Game - Display to (All players) the text: (Strings_PlayerColors[(Player number of (Owner of (Killing unit)))] + |cffffcc00Double Kill|r (+20 gold))
-
-




Else - Actions
-
-



Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-




If - Conditions
-





Integers_BonusKill[(Player number of (Owner of (Killing unit)))] Equal to (==) 3
-
-




Then - Actions
-





Sound - Play triplekill1 <gen>
-





Player - Add 20 to (Owner of (Killing unit)) Current gold
-





Game - Display to (All players) the text: (Strings_PlayerColors[(Player number of (Owner of (Killing unit)))] + |cffffcc00Triple Kill|r (+20 gold))
-
-




Else - Actions
-
-



Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-




If - Conditions
-





Integers_BonusKill[(Player number of (Owner of (Killing unit)))] Equal to (==) 4
-
-




Then - Actions
-





Sound - Play UltraKillSmall1 <gen>
-





Player - Add 20 to (Owner of (Killing unit)) Current gold
-





Game - Display to (All players) the text: (Strings_PlayerColors[(Player number of (Owner of (Killing unit)))] + |cffffcc00Ultra Kill|r (+20 gold))
-
-




Else - Actions
-
-



Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-




If - Conditions
-





Integers_BonusKill[(Player number of (Owner of (Killing unit)))] Equal to (==) 5
-
-




Then - Actions
-





Sound - Play RampageSmall1 <gen>
-





Player - Add 40 to (Owner of (Killing unit)) Current gold
-





Game - Display to (All players) the text: (Strings_PlayerColors[(Player number of (Owner of (Killing unit)))] + |cffffcc00Rampage|r (+40 gold))
-
-




Else - Actions
-
-
-
-




