1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Find your way through the deepest dungeon in the 18th Mini Mapping Contest Poll.
    Dismiss Notice
  3. A brave new world lies beyond the seven seas. Join the 34th Modeling Contest today!
    Dismiss Notice
  4. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
Hive 3 Remoosed BETA - NOW LIVE. Go check it out at BETA Hive Workshop! Post your feedback in this new forum BETA Feedback.
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Lava andd poison Dooddas

Submitted by Arak1da
This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
Hi all. I went through the archives and found this. This is a model for the my dwarves campain, which without a good trigger will never get out of the idea stage. Since the site I have not noticed something like that, then use it. thanks Empyreal for the lava spray. Some gif of bridge what i create along time in past . Screen capture - f4eaaec5244fcfa6041d68a6d4bd06e6 - Gyazo Screen capture - b0bae34461db211439fa43d8b9cd7d66 - Gyazo
Contents

Lava andd poison Dooddas (Model)

lava block (Model)

Lava Waterfall (Model)

poison Block (Model)

Poison waterfall (Model)

Bridge pillar (Model)

Face Pillar (Model)

Reviews
General Frank
Interesting ideas, but the execution leaves much to be desired. You need to add collision shapes on most models and make sure they disappear at the end of the death animation. You can use geoset animations to accomplish that.
  1. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,243
    Resources:
    71
    Models:
    62
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    71
    well you're doing nice with the texture animations :)
     
  2. Neruvatar

    Neruvatar

    Joined:
    Nov 25, 2014
    Messages:
    525
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Well, first, spelling errors. Second, I love those gifs. But hey, could you upload the rest as well?
    Love what you have here!
     
  3. A]mun

    A]mun

    Joined:
    Dec 4, 2007
    Messages:
    1,016
    Resources:
    0
    Resources:
    0
    Well heck, this is great work!

    edit: i just hope it doesn't hurt fps too badly
     
    Last edited: May 25, 2018
  4. FeruEnzeruJKun

    FeruEnzeruJKun

    Joined:
    Jun 28, 2017
    Messages:
    329
    Resources:
    0
    Resources:
    0
    Totally agree with this guy and you guys.

    Pretty useful instead using "Lava", "Lava Cracks" and "Poison" tiles. I also have an edit of the dungeon lava tile into recolored green lava fitting for Fel Demons. :)

    10/10
    EDIT:
    Any chances to make versions of the lava and poison doodads (Lava and Poison doodads and waterfalls) with tile textures like these? :)
    [​IMG] Can that be fitting for you?
     
    Last edited: May 26, 2018
  5. Starblind

    Starblind

    Joined:
    Jan 25, 2012
    Messages:
    102
    Resources:
    0
    Resources:
    0
    I really like the lava displacement animation!
     
  6. trebla ratilla

    trebla ratilla

    Joined:
    Oct 20, 2016
    Messages:
    351
    Resources:
    2
    Maps:
    2
    Resources:
    2
    wow, this is great ;)
     
  7. Arak1da

    Arak1da

    Joined:
    Dec 3, 2014
    Messages:
    53
    Resources:
    1
    Models:
    1
    Resources:
    1
    Sorry but i don't see image image
     
  8. A]mun

    A]mun

    Joined:
    Dec 4, 2007
    Messages:
    1,016
    Resources:
    0
    Resources:
    0
    You could add versions without particles, or allow us to edit them with magos model editor?
     
  9. Erindeir

    Erindeir

    Joined:
    Jul 9, 2013
    Messages:
    80
    Resources:
    0
    Resources:
    0
    Cool and useful. 5/5
     
  10. FeruEnzeruJKun

    FeruEnzeruJKun

    Joined:
    Jun 28, 2017
    Messages:
    329
    Resources:
    0
    Resources:
    0
    LavaForArak1da | HIVE

    Don't worry, i fixed the issue. I've moved it to one of my media galleries instead.

    How bout that? -.-
     
  11. Arak1da

    Arak1da

    Joined:
    Dec 3, 2014
    Messages:
    53
    Resources:
    1
    Models:
    1
    Resources:
    1
    For A]mun | HIVE Like that ? write if I helped you.
     
  12. Arak1da

    Arak1da

    Joined:
    Dec 3, 2014
    Messages:
    53
    Resources:
    1
    Models:
    1
    Resources:
    1
    Need textures separately because it plays on the texture vertically or horizontally.
     
  13. FeruEnzeruJKun

    FeruEnzeruJKun

    Joined:
    Jun 28, 2017
    Messages:
    329
    Resources:
    0
    Resources:
    0
    Well... i liked your doodad modelss. But it uses Lava Cracks and Poison tiles which is okay for you.

    But i'm just asking you an idea to make a separate model of the lava poison doodads to have "TerrainArt\Dungeon\Cave_Lava.blp" to make it similar to the OM being animated so that you, i or anyone possibly won't need the tiles from terrain palette window. I haven't tried your models since i saw them on the page (Like LavaRiver1.mdx, LavaRiver2.mdx, LavaWaterfall.mdx, PoisonedWaterBlock2.mdx (or PoisonedWaterBlock3.mdc), and PoisonedWaterfall2.mdx (Or PoisonedWaterfall3.mdx) with the regular lava and green lava tile textures). You get what i mean.

    Sorry to bother you btw. :cconf:
     
  14. Arak1da

    Arak1da

    Joined:
    Dec 3, 2014
    Messages:
    53
    Resources:
    1
    Models:
    1
    Resources:
    1
    Sorry but i'm dummy in English and don't understand correctly...if someone who know russian or romanian explane me:oops::oops: and u don't borring me , i love to help people . It evolve me to thing not ordinary and i find something interesting for myself.
     
  15. A]mun

    A]mun

    Joined:
    Dec 4, 2007
    Messages:
    1,016
    Resources:
    0
    Resources:
    0
    Yep, that's working well.
    Add those to the download section, people might want to use as few particles as possible to keep performance high - that's highly relevant when spaming models such as yours when creating multiple lavastreams and volcanoes.
     
  16. The10th-X

    The10th-X

    Joined:
    Mar 30, 2013
    Messages:
    173
    Resources:
    3
    Models:
    1
    Maps:
    2
    Resources:
    3
    Love them, been wanting smth like this for a while
     
  17. Erindeir

    Erindeir

    Joined:
    Jul 9, 2013
    Messages:
    80
    Resources:
    0
    Resources:
    0
    Я так понял, что ему хочется версию лавы с текстуркой не от типа ландшафта "огненные расселины", а от типа ландшафта "лава". И то-же самое с ядовитой версией.
     
  18. General Frank

    General Frank

    3D Modeling Moderator

    Joined:
    Nov 19, 2005
    Messages:
    5,800
    Resources:
    325
    Models:
    190
    Icons:
    126
    Packs:
    7
    Tutorials:
    2
    Resources:
    325
    Interesting ideas, but the execution leaves much to be desired.

    You need to add collision shapes on most models and make sure they disappear at the end of the death animation. You can use geoset animations to accomplish that.
     
  19. hexhound

    hexhound

    Joined:
    Jul 12, 2018
    Messages:
    365
    Resources:
    0
    Resources:
    0
    Thank you for putting this up, good stuff.