Moderator
M
Moderator
09:19, 16th May 2015
Misha:every cylinder, cone, or tube here is having too many polygons. doodads like this don't always need a perfect circle, and something hexagonal would be nicer. also.. the tube that goes from below and to the tank is too zig-zag-like.. make it better
eh.. the wrap on all those is still really bad.. you need to choose a texture that is big enough and that doesn't feel stretched like this.. also, you do not need polygons on the lower parts of the pipes or on the lower part of that tank base.. they're not going to be seen from most of the angles
useful, works ingame, but lacking.. still, approved
Misha:
useful, works ingame, but lacking.. still, approved