- Joined
- Dec 17, 2011
- Messages
- 355
Hi!
I'd be very happy if someone could make a system in GUI for my hero arena map I'm developing for 2 years now.
(coming soon on Map development)
This is a crucial system for my project.
For example, lets say we have x hero and y hero with the same movement speed.X is chasing y ,
while fallowing it as closely as it is possible.
The system I want is to allow x to attack y while moving, also casting some instant spells but not falling behind.
It should be something like a loop when the hero attacks, or casts an instant spell and moving the unit like if its chasing its target with the its current movement speed.
I know the units will "slide" while they play the attack, or cast animation
but in this case it not matters.
Please. please someone help me with this deed!!
Please ask if you have some questions!
I'd be very happy if someone could make a system in GUI for my hero arena map I'm developing for 2 years now.
(coming soon on Map development)
This is a crucial system for my project.
For example, lets say we have x hero and y hero with the same movement speed.X is chasing y ,
while fallowing it as closely as it is possible.
The system I want is to allow x to attack y while moving, also casting some instant spells but not falling behind.
It should be something like a loop when the hero attacks, or casts an instant spell and moving the unit like if its chasing its target with the its current movement speed.
I know the units will "slide" while they play the attack, or cast animation
but in this case it not matters.
Please. please someone help me with this deed!!
Please ask if you have some questions!