- Joined
- Mar 28, 2004
- Messages
- 1,616
Imo some kind model editing shouldn't require Author's permission.
As the author would probably be Ok with it and asking/giving permission is a waste of time for both modeler and user.As long as the editor don't take credit for the whole model.
Example 1 :
Adding Hero glow/Removing hero glow.
This edit is basically how you use the model for hero unit or standard unit and it has close to nothing to do with the model itself.
Example 2 :
Fixing the model for usability.Like in another thread a guy complained that a he couldn't select a unit because the model it used didn't had extents.Asking permission to just recalculate extents so it can be used properly is actualy saving time the the modeler so he won't have to do it himself.
Example 3 :
Fixing the model for technical aesthetic.If the model has inside out normals and just look horribly wrong and it obviously wasn't an artistic choice of the modeler you should be authorized to fix it without permission.
Example 4 :
Sequence name change.If you want to use "attack - 2" as spell slam you shouldn't require permission to change sequence name of the model.It is not an artistical edit and more for convenient use as quering "attack - 2" specific animation for a spell in WE is hard without coding knowledge.
Example 5 :
In general if the model is properly credited to the original author and the user didn't take credit for the minor edit he did it's acceptable to not ask permission.But If you intend to credit the model as "Original model by X edited by Y" you should ask permission as the edit can be so minor that it's not honest to take 50/50 credit for it.
What do you think as a modeler?Would you be upset if someone edit your model in that way?
As the author would probably be Ok with it and asking/giving permission is a waste of time for both modeler and user.As long as the editor don't take credit for the whole model.
Example 1 :
Adding Hero glow/Removing hero glow.
This edit is basically how you use the model for hero unit or standard unit and it has close to nothing to do with the model itself.
Example 2 :
Fixing the model for usability.Like in another thread a guy complained that a he couldn't select a unit because the model it used didn't had extents.Asking permission to just recalculate extents so it can be used properly is actualy saving time the the modeler so he won't have to do it himself.
Example 3 :
Fixing the model for technical aesthetic.If the model has inside out normals and just look horribly wrong and it obviously wasn't an artistic choice of the modeler you should be authorized to fix it without permission.
Example 4 :
Sequence name change.If you want to use "attack - 2" as spell slam you shouldn't require permission to change sequence name of the model.It is not an artistical edit and more for convenient use as quering "attack - 2" specific animation for a spell in WE is hard without coding knowledge.
Example 5 :
In general if the model is properly credited to the original author and the user didn't take credit for the minor edit he did it's acceptable to not ask permission.But If you intend to credit the model as "Original model by X edited by Y" you should ask permission as the edit can be so minor that it's not honest to take 50/50 credit for it.
What do you think as a modeler?Would you be upset if someone edit your model in that way?