Well.
I'm using destructables in my map that are placed on top of eachother.
The brown ones are moveable, the green, red, yellow and orange ones are there just for their colors because they show the player possibilities on the game board. (Since it's some sort of a 2d turn based game)
In the video I just made you see what I did with the destructables. I heighten/lower them. However, because some of the colors are hidden for me while I do so, they don't show their animation.
For some reason they show their animation as soon as I can see them again.
So when I order my unit to move somewere or do anything that changes the square's colors, they suddenly play their birth/death animation again.
This gives some odd results as you can see.
So I'm trying to find a way to let these destructables do their animation before I can see them, or not do their animation at all... However... The visible square's SHOULD show their animation... And that's the hard part.;-)
Here's the video to show you what I mean: (it might still be processing)
(ARGH annoying facebook sounds on the background!!!)