- Joined
- Jun 18, 2008
- Messages
- 28
Okay, for my map (Dungeon Companion) it's using elevators, and I am not sure how to code it properly. Been searching for tutorials on this and still nothing.
Here is my script as of now:
Thanks, Phoenix
Here is my script as of now:
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Elevator 1
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Events
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Unit - A unit enters Footswitch 1 <gen>
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Conditions
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Actions
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Destructible - Kill Foot Switch 0012 <gen>
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Destructible - Set height of Elevator (2) 0000 <gen> to 2
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Destructible - Close All walls of Elevator (2) 0000 <gen>
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Wait 1.00 seconds
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Destructible - Open South wall of Elevator (2) 0000 <gen>
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Wait 1.00 seconds
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Destructible - Open North wall of Elevator (2) 0000 <gen>
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Elevator 1 II
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Events
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Unit - A unit leaves Footswitch 1 <gen>
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Conditions
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Actions
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Destructible - Resurrect Foot Switch 0012 <gen> with (Max life of (Last created destructible)) life and Hide birth animation
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Destructible - Set height of Elevator (2) 0000 <gen> to 1
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Destructible - Close All walls of Elevator (2) 0000 <gen>
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Wait 1.00 seconds
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Destructible - Open All walls of Elevator (2) 0000 <gen>
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Thanks, Phoenix

