• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Kalimdor Melee map

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Melee map for 4 players.It is on kalimdor and there are neutral camps.Every player on this map have a part of map and in center of a map is a tavern.Have fun
Contents

Kalimdor Melee map (Map)

Reviews
1 - Description Guide - Maps 2 - Kalimdor has green zones as well 3 - The symmetry of the map is not really well done 4 - The terrain lacks details and is a bit plain, meaning that you cannot use it as an advantage as in most melee maps where you set...
Daffa
@Alxen345 and @Ragnaros17 give out great points you should follow. Please read our Map Submission Rules as currently, your map doesn't meet multiple rules in it. For presentation, please refer to Description Guide - Maps Please look at our Approved...

Deleted member 247165

D

Deleted member 247165

1 - Description Guide - Maps
2 - Kalimdor has green zones as well
3 - The symmetry of the map is not really well done
4 - The terrain lacks details and is a bit plain, meaning that you cannot use it as an advantage as in most melee maps where you set up a strategy against the opponent
5 - Hiveworkshop has some rules, read and stick to them

As of now, this one should be marked as "Needs fix"
 
@Alxen345 and @Ragnaros17 give out great points you should follow.

  1. Please read our Map Submission Rules as currently, your map doesn't meet multiple rules in it.
  2. For presentation, please refer to Description Guide - Maps
  3. Please look at our Approved Melee Maps for reference.
  4. There's a lack of detail given to the terrain. Trees are sparse (where they're important in melee), aesthetics are below average and the utilization of tiling is minimal.
  5. In addition, I suggest reading up Melee mapping - The reasons behind common aspects of competitive 1v1 maps
As of now, it's far from approval. For now, I will set this to Awaiting Update.
 
Top