- Joined
- Mar 24, 2017
- Messages
- 827
Thanks, I just got past the bull into Jahan pass
Thanks, I just got past the bull into Jahan pass
The unforgivable twins got me. . .
Couldn't get past Noir. Gor frustrated and exited.
The well? What was I supposed to do with it?
I'll get to playing this when I get more free time, right now I just got too many things on my hands
Hey. Thanks for the care and kind attention. I really need those recently. Sorry for the missing updates. Please understand that I am a teacher and in my country it is coming to the academic year end, since I am part of the Academic Department, we have to do annual reviews and stuffs. It's taking up my time. But I ASSURE you, the next update will be next week.it's been a long time since this has had any updates...
I will give your map a go when I got some free time, Im quite busy with finals at the moment
Hec nice stuff, when will this become playable?
@Neruvatar
I played this map for a few hours and I think it has a great mood but it's really lacking polish and a global direction. The map must be clearer when communicating with the player. I got stuck multiple times and at the end I was just unable to progress because I didn't know what I should do next. That's too bad.
Here is all the notes I took while playing :
-start with 36 experience ?
A: Elinar grows 3 exp pt over 4 secs I think. But I have removed this nonsense in the later version but not yet uploaded.
-start with mana not full
A: Later version will have a fix on this.
-green icon - no DISBTN (the black one in Noir inventory). You can just reimprot the BTN and make its path to DISBTN so you have no more green icon for this icon.
A: Oh? I didn't notice that. I'll fix this in the later version.
-can attack Noir (intended ?). Killed him and he dropped an empty bowl and a filled one.
A: I didn't mean for him to drop two bowls. Ha. I will fix that as well.
-suggestion: make Noir hostile after he loose x% of his hp ?
A: Yes, of course. Thanks! =)
-destroyed the magic well thinking it was needed for the quest. Nothing happened ?
A: The well is not meant to be destroyed haha. Alright, I'll fix the first quest tooltip.
-suggestion: add a visible timer for the firestorm
A: Firestorm comes at random, but I think I've set a warning 20 secs before the storm for Elinar to run cover. Should I prolong it?
-I guess killing Noir locked me out so I restart
A: Killing Noir is intended. =D
-lol at smiley face fx
A: Haha, it kinda make the mood cartoonic, dontcha think?
-I really like the mood but green plants near lava isn't fitting imo (the ones near Noir)
A: It is intended. Noir is the remaining garden-keeper of Kalak'a'hui, of course his back-story is not completed yet, maybe in the near future.
-getting random exp ? I leveled up without doing anything. Maybe because of some creeps dying far away ?
A: Oh, like I've mentioned, Elinar grows, but I remove this nonsense in the later version.
-struggling to find what Noir wants. Found the coin box and the magic well but didn't change a thing.
A: There's a tiny plant called Ubhat. Pick it up. It's near the coin box. Sorry for failing the tips. I will improve it.
-well by reading the thread I guess you have to kill Noir.. seems strange to be honest.
A: Noir is meant to DIE. Haha. CUrse his cockiness. But he will drop something at a chance.
-aura says that it heals but it can't be activated...
A: What aura? @@?
-okay opened the gate and got past the guarding demon
A: Great! That demon kills!
-place has too many tree doodads, kinda hard to see
A: The Suicide Forest? Jahan Pass? It's meant to be that way so you have to be careful of undiscovered items (later versions)
-also the periodic dying sound is annoying and hilarious at the same time
A: Haha, it wants you to run away from them.
-death = game over ? seems strange to no announce it or to make at least a checkpoint system since you can killed so fast and it's a pain to re-watch the intro each time
A: Yes, someone pointed this out. I will manage next time.
-restarted the map again
A: Oops, sorry.
-found a plant this time, seems to anger Noir. I guess there are multiple ways to clear this quest though you'd better just kill him when he is not hostile. Kinda a let down that the harder route gives no bonus reward. I even got only one bowl from him doing the quest that way so I guess I
got even less reward lol
A: Thanks god!
-what does satisfaction do ?
A: At this version, it seems to affect loot drop. Soon I will add on other features.
-also I find it strange how the bowl works. It would be more logical for the empty bowl to drain mana and for the filled bowl to replenish mana, no ?
A: Mana in the lands are burning energy that fuels their strength, so water will drain them.
-Also when filled it is still written that the bowl can be filled at a magic well
A: Later version has this fixed =D
-killed the guarding beast this time by baiting it with Q but it gave nothing.. underwhelming
A: Later version has this fixed. No worries.
-ah and it revived soon after with no animation or visual effect
A: It's meant to be a surprise element.
-killed him a second time. I notice he doesn't even give a soul :/
A: Haha, sorry man.
-seems like he revive non stop
A: There's a way to kill him forever.
-not clear what's the liberation of a soul
A: It supposed to heal you. You mean the item right?
-wtf are those naked souls with some dope ass cloak ?
A: Rotten soul who got too long in the lands.
-gold is gained form gold mine" - you should change that
A: Oh? OK I will change it.
-wow a fire dragon passed by, that's fun
A: Beware! I changed it in the next version because it may insta'kill you upon low levels.
-the twin that killed me last time are really strong, can kill you fast if you don't back up fast. Good thing I can shoot them from afar with Q
A: Stay out of range! They spew vomit on you!
-so cool to have maggots spawn when they die (no cool reward but some nice orbs of damage at least)
A: Items not repurpose yet. Bear with me for the moment.
-the icon to research the aura shouldn't be a PAS icon but a classic BTN
A: OK.
-there is a graphical purple bug on the red fountain that you find in the middle of the first structure you encounter after leaving the passage
A: The fountain will have a new model in the form of crystal rather than that. So watch out for the next release.
-you can actually target Galbor with Q and kill him that way (hope it doesn't break anything that I do that..)
A: It is intended. And No, it doesn't break anything.
-well got some sweet loot even though I don't know what the essence did exactly
A: For now, nothing. Later, yes. It's needed.
-using Q on all the Galbor I found (understood what the essence did)
A: Q them all! =D
-Chaotic Essence is really bad
A: I know right? I will remove it and think of something.
-you find so many damage orbs that you soon deal almost as much as your Q with a simple auto-attack
A: Q wil launch a damage of 10% of max HP of target before the missile hits. I wil rescale it.
-suggestion: make spells scale with stats
A: Thinking about that too. =(
-the keeper prompt can appear while the keeper is not here. Kinda strange to have such a huge beast in such a small space
A: That Jurahn doesn't care! HA.
-keeper appear as friendly (he gets the bonus from our aura lol) but is hostile towards us
A: They are peaceful giants. Don't disturb them, they hate it.
-suggestion: make keeper neutral and only hostile when we attack him
A: Yeah, I will.
-kinda strange to see kratos
A: Intended join-in. You see, we now need to save gods, and this... Kratos, kills them.
-the dialogue needs some rework, there are some small errors here and there
A: I hate this part of dialogue. The lousiest. I intend to look into this after a while.
-lol at that sex scene
A: Just a play of Warcraft generic sounds. HAHA. Never thought you could access to it
-Insulah bonuses should be clearer (it's kinda confusing what you get from them sometimes)
A: Insulah is nonsensical. I remove the bonuses, Useless. Utterly.
-projectiles coming form unknown unkillable sources that deal heavy damage and are fired at super spped is kinda overused
A: I remove most of them. They deals worst damage if you have any mana left.
-guardians' (nazgul model) ambush trigger multiple times so you can farm them for orbs and souls I guess
A: I disable this sequence in the next release for future use.
-met Axcek, seems to be doing nothing for now
A: Next version, you can play him,
-so many footmen! Dangerous if you aggro too many (they follow you without rest it seems)
A: Watch out! I thought nobody could get pass them. Stealth! Use stealth and bypass them to get to Unyyar so that you can buy Nung'a to kill them!
-ultimate is kinda underwhelming. I guess with scaling it would be better
A: Really, I know. I will upscale it.
-while fighting you have unlimited mana with the wisp regen it seems
A: For now. In the middle of the lands, you find mana is annoyingly less.
-way too many footman, kinda tedious to kill them all by hit&run
A: Nung'a! Get them!
-terrain is kinda meh at footman's place (the main problem is how vision is messed up there)
A: Intended frustration induced. HEHE.
-managed to hit the fire dragon but he got away
A: Kill it in the next version. It drops pretty nice experience and gold. Loot? For the moment, none. I am developing items much later.
-oh my sister's coming ? nice
A: Yes! But no longer in the next version.
-what's the point of the transforming humans (like they chill in the middle of lava) ?
A: Giving you satisfaction that you have helped liberating them from this cursed land.
-the sister should have keybinding for her spells (though I found the one for healing by myself)
A: Sorry, sister is dead in the next version.
-omg there are even more footmen than I thought lol
A: OMG. Where you've seen them. Sounds scary.
-got a mysterious scroll from a Galbor
A: Hint for future quest.
-much easier to clean the footman with my sister now
A: Go sister go!
-you can spam the healing spell with no cost and no cd so it's impossible to die with her
A: Well, she's gone in the next version.
-got a second sister !
A: They just keep coming at yo! Next version is a farewell.
-oh I guess the heal affect enemies too
A: Really? I will look into it
-found Unyyar
A: good!
-the aura effect on allies is kinda too much once you get a good sized party
A: Intended party rock!
-Found Taur
A: Handsome dude.
-Found Ujinar
A: Useless 'titan' who lost his land. Useless.
-Found Ash'Tyra
A: Good. Have some reading!
-In the quest log "Freezing Inferno" states that you need 4 crystals but the item says 5
A: I will change it.
-If you get a second azurion and pick it up, it will disappear
A: Sorry, my bad
-the stacking system seems to be broken and eating my items (like one item (stealth) increased my azurite stack and disapeared)
A: I'm struggling with this. Be patient.
-lost all my sisters to scarabs aoe
A: You will lost them in the next version =(
-where can I sell items ?
A: There will be a merchant in the lands wandering about. Sell to him. You can even forge new items in the future.
-can't really know where to use azurion
A: Anywhere. It heals EVERYONE. Place at key locations throughout the map. It helps in the later stages.
-killed all the footmen but reclamation didn't complete. Maybe because I killed them all before taking the quest ?
A: Visit Unnyar first, sorry. But I will change it.
-stack def broken as my bowl increased the azurite stack again and it transformed into another azurion
A: I... honestly don't know what's going on. I will check.
-destroyed the obelisk where the guardians spawn and nothing happened (well got an orb of damage 2) ? The guardians still spawn
A: I have disabled this sequence in the next version.
-keeper is a strange fight. He attacks once and then just stand there taking hits
A: He's a peaceful, territorial giant. Be nice.
-got heart of the keeper but missed what it did
A: Not yet. I need to modify it.
-killed axcek, nothing happened
A: NOOOOOOOOOOOO. you've killed the last Guardian of the Forest.
-sometimes sisters get just murdered on the spot when they spawn
A: Curse those unkillable thingies!
-managed to finish footman quest (I just had to go back lol)
A: Good! =D
-killed all the unyyar, nothing happened
A: How dare you. They are cute swamp guardians. LOL
-I guess the azurion is just so you have a easier time in the following area ?
A: What area?
-at this point I am stuck, can't find way to progress. Visited all I could (even killed some Re'i). Maybe the caves are bugged because none of them transport me anywhere
A: Find a secret lever
-pulled a lever near some Re'i, don't know what it did
A: Get a mermaid somewhere. There are 3 levers here. Next version has only 1. Pull the correct one, a bridge will be built.
-found you can enter kratos' home
A: Did you... him?
-killed the fire dragon, no reward
A: Sorry, not in this version. Heh.
-then my hero just died for no reason and I got like -1 satisfaction which seem to have made an overflow so I had 4294967 satisfaction displayed
A: It's impossible to get -1 Satisfaction. What did you do? LOL
You have no idea. I am exhausted with work-life-design balance. Thanks!This looks really good, hard work and inspiration pays off
Glad you like my feedback
- "Firestorm comes at random, but I think I've set a warning 20 secs before the storm for Elinar to run cover. Should I prolong it?"
You can still do a timer dialog even if the timer is random. But you might not want to display that I guess to keep the surprise ?
A: Yes. A rather last minute surprise. But in the end, this firestorm is just an annoying weather, unless you are in a dangerous situation.
- "What aura? @@?"
The E spell.
A: E spell boosts the total HP healed cast by the floating orb around you, the Spirit. So learning E spell does an armor aura for you, and also enables the spirit to heal you at a larger amount of HP.
- "It supposed to heal you. You mean the item right?"
No I am talking about what increase the stack of this item. It seemed random to me.
A: For now, item plays no serious part in the map, unless it is intended to complete a quest. Items are a major headache for me right now =(
- "It is intended. And No, it doesn't break anything."
Then you should at least not play their death animation when they die. RIght now, it's pretty strange. They are dead but can die a second time.
A: Hee. Because they aren't really dead. I have to include the backstory. Not now. =D
- "What area?"
the one with scarabs and a lot of lava
A: Yes. If you place the Azurion strategically, it can be used as a restorative artefact. But I wouldn't use up all the Azurion in that area if I were you. Some parts in the middle of the map are also teeming with life-threatening elements.
- "Get a mermaid somewhere."
But where ?
A: Get near the 'beach'. After the scarab (Firetorn Desert), you will slay a beast called Lavaroc (quite easy to slay for now). Then you will move upwards and encounter a few Re'i. Continue your journey till the end. You will reach a region of shallow water. Notice how it splashes under your feet. Keep triggering that splash and a bridge is formed. It will lead you to a mermaid.
Thanks!nice
this looked like an awesome project, you've done an excellent job @Neruvatar , ill dl this. play it and give u some feedback once I have the time
The "Tragedy of Axcek" focuses on how Axcek gradually loses his great green forest to the inhabitants of Kalak'a'hui and causes one race to go extinct (yes!) and the entire sentient forest race of Nuadh (or ents, if you will) to die while they are migrating to a safe haven.
This game is still in its infancy, with an idea of two Episodes: one you play as the demon (RPG-style) and another as Axcek (Strategy-defense game). I can't reveal much, because I tend to change the content as I go. But here's two screenshot (GIF) for tease!
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The primitive Sacrificial Pit, compare to the later advanced version in 'Kalak'a'hui' project. I intend to expand the use of this Sacrificial Pit in the gameplay. But I need time to develop its true potential, especially the use of the glyphs around the rim.
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The Axcek Conclave is where his trusted allies and friends come for a council. Milarosa, one of the Goddess went missing in 'Kalak'a'hui' project will be shown here as a summonable unit through the... "Summoning Pit" (As opposed to the Sacrificial Pit)?
Glad to hear that! Go and have a try!It looks very interesting!
Aww..Selamat Hari Raya Aidilfitri!
Hmm. This seems appealing. And this one has already showed many things promising. I shall wait its proper release. Good luck to it.
Signed,
The Emperor of Humans