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JNPG or WEX for new mapper

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I know the answer is WEX/Sharpcraft in most cases but hear me out.

I'm close to finishing a map I've made exclusively in Vanilla editor. Triggers mostly all in GUI.

I haven't looked into either JNPG or WEX yet because I haven't really needed it much. Except now I would like to increase tileset size to max (I believe 16 'spaces' vs 13). As far as I can tell- JNPG would be much more user-friendly (I'm not a programmer) and supports this while WEX seems to be a lot more complex. Can I just use JNPG just this once for my map to add additional tiles or will it be forever changed? Other warnings, anything else I should be using this for? Should I do save this step for last or can I work on it now?

I've tried to search for an answer but nothing has been asked recently. I think I'm updated to the latest patch.

EDIT: Also for Vexorian's Optimizer I guess. And hopefully I didn't post this in the wrong section.
 
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