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JNGP and Hashtable

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Level 16
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Mar 3, 2006
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1,564
When I upgraded to the final version of JASS helper I can't make the WE trigger support hashtable functions, like when you type Kil a list of suggestion will fall KillUnit. Plus, I can't find any function in the function list window. How do I make the editor supports hashtable and handle functions like GetHandleId ?
 
Level 16
Joined
Mar 3, 2006
Messages
1,564
That is a problem with GUI + JNGP... what you can do is use jass instead of GUI so that you can still use the hashtables...

or edit the map first with the normal WE, make the hashtable actions that you need then save the map and edit on JNGP afterwards...

No, you got me wrong. I am already not using GUI, what I meant is when you convert a trigger to custom text you will find buttons between the text window where you write the JASS and the trigger comment, one of those buttons is Function List which opens a window including all BJ and native functions. What I can't find is the functions of hashtable and I was asking can I make the editor support those functions.
 
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