- Joined
- Mar 21, 2008
- Messages
- 364
Some information about my map:
Since items scale uniquely, I want to be able to set some variable equal to an item's scaling formula for later use. As an example, say an item's damage increased by 3^x, x being its level - wat do
The reason I want to do this is because when you upgrade an item, a prompt shows up which shows the stats that are being changed. This requires use of the item's scaling formula, though. Example:
1. Items have levels
2. The attributes of the item, such as damage, scale with its level
3. All items have unique scaling formulae
2. The attributes of the item, such as damage, scale with its level
3. All items have unique scaling formulae
Since items scale uniquely, I want to be able to set some variable equal to an item's scaling formula for later use. As an example, say an item's damage increased by 3^x, x being its level - wat do
The reason I want to do this is because when you upgrade an item, a prompt shows up which shows the stats that are being changed. This requires use of the item's scaling formula, though. Example:
Shitty upgrade window3 dmg => 9 dmg
Confirm upgrade:
- Yes
- No