- Joined
- Jan 2, 2015
- Messages
- 171
I need help on how to make exclusive item for hero. When they are not meeting requirements they will drop it automatically. For Example, i want only Paladin level 10 to pick this exclusive item..and other units or hero or lower level paladin that try to pick it will drop it automatically. My Real Problems is when level 10 paladin tried to pick this exclusive item..it just dropping again.
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Paladin
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Events
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Unit - A unit Acquires an item
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Unit-type of (Triggering unit)) Equal to Paladin
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(Item-type of (Item being manipulated)) Equal to |cffff8800Heaven's Law|r
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(Level of (Hero manipulating item)) Equal to 10
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Then - Actions
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Special Effect - Create a special effect attached to the origin of (Triggering unit) using Abilities\Spells\Items\AIem\AIemTarget.mdl
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Item - Make (Item being manipulated) Undroppable
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Unit - Add All Stat 10 (+5 All Stats) to (Triggering unit)
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Unit - Add Life Bonus 300 (Greater) to (Triggering unit)
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Unit - Add Healing Aoe to (Triggering unit)
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Else - Actions
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Hero - Drop (Item being manipulated) from (Hero manipulating item)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Unit-type of (Triggering unit)) Equal to Blademaster
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(Item-type of (Item being manipulated)) Equal to |cffff8800Muramasa|r
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(Level of (Hero manipulating item)) Equal to 10
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Then - Actions
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Special Effect - Create a special effect attached to the origin of (Triggering unit) using Abilities\Spells\Items\AIem\AIemTarget.mdl
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Item - Make (Item being manipulated) Undroppable
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Unit - Add All Stat 10 (+5 All Stats) to (Triggering unit)
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Wait 1.00 seconds
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Unit - Replace (Triggering unit) with a Blademaster using The old unit's relative life and mana
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Else - Actions
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Hero - Drop (Item being manipulated) from (Hero manipulating item)
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