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Item Abilities - Passive Attacks

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Level 2
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Feb 3, 2005
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I am creating a map which requires a type of item that attacks when in a unit's inventory, without the unit having to do anything. The best example of this is Battle Ships. Does anyone know how this was done?
 
Level 8
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Apr 3, 2004
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507
This question is practically deserving of being in some kind of FAQ.

Give the item a Phoenix Fire-based ability, or make a modelless invulnerable dummy attack unit and move it to the position of the item-possessing unit every small interval of time.
 
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