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You can change terrain texture (not cliff) and elevation (node offset, not cliff). You however are still bound by the slot restrictions so you can not load new terrains unless a texture slot is free (you can not free used texture slots).
You however are still bound by the slot restrictions so you can not load new terrains unless a texture slot is free (you can not free used texture slots).
You still had free slots. If you use all slots then it will place a random existing texture instead of loading and using the specified one (as there is no more place).
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