- Joined
- Nov 27, 2007
- Messages
- 85
The closest thing I found:
Apparently they work for desctructables, not doodads.
My question: Is there a way to hide or remove doodads of a certain type or individually in game?
JASS:
native RemoveDestructable takes destructable d returns nothing
native KillDestructable takes destructable d returns nothing
Apparently they work for desctructables, not doodads.
My question: Is there a way to hide or remove doodads of a certain type or individually in game?