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Is there any possibility to remove Doodad/Destructibles [limits]

Discussion in 'World Editor Help Zone' started by ZlatniLav, Jan 20, 2009.

  1. ZlatniLav

    ZlatniLav

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    Hello,
    Is there any possibility to remove and/or Doodad/Destructible limits?
     
  2. Day-Elven

    Day-Elven

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    Don't WEU remove it?
     
  3. Chief-Oblivion

    Chief-Oblivion

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    DO NOT USE WEU -.- it can and will mess up your maps... World Editor NEWGEN has a limit but it is alot higher than normal world editor allowing alot more doodads..
     
  4. Dr Super Good

    Dr Super Good

    Spell Reviewer

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    It is not recommendable to exceed the limate too much, as it is there for a reason.
     
  5. Chief-Oblivion

    Chief-Oblivion

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    Yeah.. Super's right.. the more doodads the more lag.. but at the same time the more doodads the better it looks.. its a thin balance you need to keep.. =O
     
  6. Dr Super Good

    Dr Super Good

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    As PC power has increased since WC3's release, its ok to exceed the limate slightly, but do not make a map with over 50000 destructables as it starts to reach the limate that WC3 can handle before a runtime error.
     
  7. Vegavak

    Vegavak

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    A 50,000 doodad ceiling? Wow. And I thought I was overdoing it with 5500 doodads.
     
  8. ZlatniLav

    ZlatniLav

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    I do not want to use any WE addons (Like WEU Newgen etc...) But still ty.
     
  9. Need_O2

    Need_O2

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    why you people dont stick with WE rules
    just put less of them
    much of them wont make your map better only more laggy
     
  10. ZlatniLav

    ZlatniLav

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    I know, but my map huge and it is ugly without them.
     
  11. idodik

    idodik

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    You really need that huge map size?
    I'm speaking as a mapper that used the epic and discovered it's way too much.
     
  12. Need_O2

    Need_O2

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    okay some solutions
    1- Make your map moderate size and make little units and lower camera so map will look bigger
    2- make bigger doodas
    3- use cool terrain deformations instead of doodads
    4- use Jass NewGen Pack to remove limits
     
  13. ZlatniLav

    ZlatniLav

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    My map MUST be huge

    And I said that i dot want to use any WE add ons
    Done that llready
     
  14. Dagguh

    Dagguh

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    You can create special effects which would work as doodads.
     
  15. ZlatniLav

    ZlatniLav

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    Thanks, Excellent idea!
     
  16. Mooglefrooglian

    Mooglefrooglian

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    Why dont you want to use addons? Not like theyll mess anything up (at least, JNGP wont).