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If you do not like that way then you can put the ability in a spellbook then disable that spellbook for all the players?(the abilities will still exist and be on that unit and work if they are passive but they will be within a spellbook you can not open)
According to LeandroTP, (0, -11) is safe because it'll point to a safe location in memory. Though, the only downside is that it doesn't work for 1.27 versions of the game. Back then, Blizzard made any negative number be ignored by the game. Back in 1.28, they made it possible again, though it only accepts that coordinate or a big integer, the rest is ignored.
Bug Fixes
Fixed WorldEdit to include proper icon and strings for Map Script Validation
Fixed command cards to be hidden again with special coordinates (0, -11) and (-2147483648, -2147483648) within CommandFunc.txt; invalid coordinates will now be ignored
Fixed disconnects from Battle.net at the conclusion of games
Fixed the cinematic player to keep the entire video on screen at any resolution
Fixed an issue that prevented Windows GameDVR from functioning properly
Fixed various bugs and exploits
I can't say how Mac reacts to that coordinate prior to 1.27 version.
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