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Goblin Land Mine unit can be found under Neutral -> Campaign, however these are summoned via item Goblin Land Mine which uses item ability "Item Place Goblin Land Mine" - it's the ability which takes care of all the exploding and stuff.
Goblin Land Mine unit can be found under Neutral -> Campaign, however these are summoned via item Goblin Land Mine which uses item ability "Item Place Goblin Land Mine" - it's the ability which takes care of all the exploding and stuff.
You can also trigger some stuff when exploding a land mine ..
just make trigger ..
[trigger=]Land Mines
Events
Unit - A unit dies
Conditions
(Unit type of dying unit) Equal to Goblin Land Mine
Actions
Set Point = (Position of (Dying unit))
Set Group = (Units within 350 of Point matching ((Matching unit is alive) and ((Matching unit) belongs to enemy of (Dying unit))
Unit Group - Pick every unit in Group and do (Actions)
Loop - Actions
Set PickPoint = (Position of (Picked unit))
Unit - Create 1 Dummy for (Owner of (Dying unit)) at PickPoint facing Default building facing degrees
Unit - Add Firebolt to (Last created unit)
Unit - Order (Last created unit) to Neutral - Firebolt - (Picked unit)
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Custom script: call RemoveLocation (udg_PickPoint)
Custom script: call DestroyGroup (udg_Group)
Custom script: call RemoveLocation (udg_Point)
[/trigger]
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