I'm currently working on a map that has over 20 custom player models, and they used to have about 70-100kb each, after i transfered the animations to each of them, i had to convert then with mdlx from mdl to mdx because they gave an error, and now they have 150-200kb each :O, all because they were converted with mdlx. Is there any way to compress the models in order to bring down their size?