- Joined
- Mar 14, 2009
- Messages
- 319
okay here is my problem i have looked over it a few times (becuase i have been told that arrays work ) so here my trigger
- Trigger that isn't working :(
-
Events
- Unit - A units begins casting an ability
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Conditions
- (Ability being cast) Equal to Shoot (Pistol)
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Actions
- Set Variable - IndexingUnitFA (IndexingUnitFA + 1)
- Set Variable - UnitArray[IndexingUnitFA] = casting unit
- Floating Text- BlahBlah Blah above [UnitArray[IndexingUnitFA]] with color blah blah blah