- Joined
- Mar 14, 2009
- Messages
- 319
okay here is my problem i have looked over it a few times (becuase i have been told that arrays work ) so here my trigger
-
Trigger that isn't working :(
-
Events
-
Unit - A units begins casting an ability
-
-
Conditions
-
(Ability being cast) Equal to Shoot (Pistol)
-
-
Actions
-
Set Variable - IndexingUnitFA (IndexingUnitFA + 1)
-
Set Variable - UnitArray[IndexingUnitFA] = casting unit
-
Floating Text- BlahBlah Blah above [UnitArray[IndexingUnitFA]] with color blah blah blah
-