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[Import] Importing Vjass scripts

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Level 6
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Jun 4, 2017
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I always used only GUI for maps and I never tried importing vjass scripts until now. When I first saw this I was really impressed and I wanted to import it in a new map. The problem is that when I tried to save the map in the editor, vjass codes just get deactivated. At first I thought it was because I was using the standard editor, so I downloaded sharpcraft but the problem didn't change, even with WEX I can't re-enable the vjass codes. Can anyone help me please?
 

Chaosy

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Level 41
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If you save with WEX you should be able to save it without a problem.

As far as I know, a trigger should not get disabled no matter what. You should get a popup with an error.
Is the vjass compiler enabled?

I use an older version on my laptop but you should have something similar:
75ec41bde3b285957901eb4720cb09da.png
 
Level 6
Joined
Jun 4, 2017
Messages
172
If you save with WEX you should be able to save it without a problem.

As far as I know, a trigger should not get disabled no matter what. You should get a popup with an error.
Is the vjass compiler enabled?

I use an older version on my laptop but you should have something similar:
75ec41bde3b285957901eb4720cb09da.png
I see, I can't however activate JassHelper, It says "JassHelper (Vexorian)". Is there some other tool that i have to download? Here on the hive in the tool section I didn't find anything.
EDIT: I found it and downloaded it but I still can enable JassHelper
EDIT2: I managed to make it work, I just needed to move the folder XD
 
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