A few days ago I tried to import an acolyte skin from the skins section into my map. I imported it to the suggested path, saved, and closed the editor. When I opened my map up in WC3, the skin wasn't showing. So I opened it up in the editor again, and the skin wasn't showing there either.
I double-checked and the path is correct. When I went into the imports viewer, the skin wasn't under the "textures" category it was under the "other" category.
At first I thought the skin was corrupted, but i've tried importing 3 different skins since then and i'm having the same problem with all of them.
My only thought is that maybe i've imported too many custom textures and i've reached some sort of preset limit, but i've never heard of anything like that before.
Any ideas?
I double-checked and the path is correct. When I went into the imports viewer, the skin wasn't under the "textures" category it was under the "other" category.
At first I thought the skin was corrupted, but i've tried importing 3 different skins since then and i'm having the same problem with all of them.
My only thought is that maybe i've imported too many custom textures and i've reached some sort of preset limit, but i've never heard of anything like that before.
Any ideas?