- Joined
- Aug 19, 2007
- Messages
- 1,380
I am making an impale ability that acts as a sort of charge like ability, doing the effects of impale + moving the caster. Spell looks decent now ingame but problem is when multiple units are going to cast it, units are disappearing
.
What be the easiest way to make this impale based ability MUI in GUI
??
ps: triggering unit seems to be pointed to the impale effect
, that is why I used casting unit here
What be the easiest way to make this impale based ability MUI in GUI

ps: triggering unit seems to be pointed to the impale effect

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Charge
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Charge
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Actions
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Wait 0.50 seconds
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Set TEMP_PointCharge = (Target point of ability being cast)
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Set TEMP_PointChargePos = (Position of (Casting unit))
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Set TEMP_PointChargePos2 = (TEMP_PointChargePos offset by 100.00 towards (Facing of (Triggering unit)) degrees)
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Unit - Move (Casting unit) instantly to TEMP_PointChargePos2, facing TEMP_PointCharge
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Special Effect - Create a special effect at TEMP_PointChargePos2 using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
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Special Effect - Destroy (Last created special effect)
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Wait 0.20 seconds
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Set TEMP_PointChargePos2 = (TEMP_PointChargePos2 offset by 100.00 towards (Facing of (Triggering unit)) degrees)
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Unit - Move (Casting unit) instantly to TEMP_PointChargePos2, facing TEMP_PointCharge
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Special Effect - Create a special effect at TEMP_PointChargePos2 using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
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Special Effect - Destroy (Last created special effect)
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Wait 0.20 seconds
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Set TEMP_PointChargePos2 = (TEMP_PointChargePos2 offset by 100.00 towards (Facing of (Triggering unit)) degrees)
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Unit - Move (Casting unit) instantly to TEMP_PointChargePos2, facing TEMP_PointCharge
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Special Effect - Create a special effect at TEMP_PointChargePos2 using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
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Special Effect - Destroy (Last created special effect)
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Wait 0.20 seconds
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Set TEMP_PointChargePos2 = (TEMP_PointChargePos2 offset by 100.00 towards (Facing of (Triggering unit)) degrees)
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Unit - Move (Casting unit) instantly to TEMP_PointChargePos2, facing TEMP_PointCharge
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Special Effect - Create a special effect at TEMP_PointChargePos2 using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
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Special Effect - Destroy (Last created special effect)
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Custom script: call RemoveLocation(udg_TEMP_PointCharge)
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Custom script: call RemoveLocation(udg_TEMP_PointChargePos)
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Custom script: call RemoveLocation(udg_TEMP_PointChargePos2)
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