- Joined
- Mar 3, 2009
- Messages
- 327
-
shift
-
Events
-
Unit - A unit Starts the effect of an ability
-
-
Conditions
-
(Ability being cast) Equal to Shift
-
-
Actions
-
Set temppoint[0] = (Position of (Casting unit))
-
Set temppoint[1] = (temppoint[0] offset by 100.00 towards (Random angle) degrees)
-
Unit - Move (Casting unit) instantly to temppoint[1]
-
Unit - Make (Casting unit) Invulnerable
-
Special Effect - Create a special effect at temppoint[0] using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
-
Special Effect - Create a special effect at temppoint[1] using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
-
Custom script: call RemoveLocation(udg_temppoint[0])
-
Custom script: call RemoveLocation(udg_temppoint[1])
-
Wait 0.20 seconds
-
Unit - Make (Casting unit) Vulnerable
-
-