- Joined
- Jun 10, 2004
- Messages
- 594
All of my maps use what I call a Template Spell Map. This includes a basic terrain, preplaced Creeps, and a Testing Assistant. The Testing Assistant is a spellbook item that has various abilities, which help you test the main spell of the map:
1) Restore - Completely restores the hit points, mana points, and ability cooldowns of all your units. Also removes all negative buffs.
2) Level Up - Increases the Hero's level by one.
3) Level Down - Decreases the Hero's level by one.
4) Blink - Teleports the Hero to the target point.
5) Rally - Calls all of your units to your side.
6) Kill - Instantly kills the target unit.
7) End Test - Ends the game. Skips dialogues and scores.
The reason why I'm posting on this is that I have seen several spell test maps that are impossible to test, much less play, because of overpowered Creeps, lack of visibility, or other easily fixable bugs in the map itself.
~The_Raven
1) Restore - Completely restores the hit points, mana points, and ability cooldowns of all your units. Also removes all negative buffs.
2) Level Up - Increases the Hero's level by one.
3) Level Down - Decreases the Hero's level by one.
4) Blink - Teleports the Hero to the target point.
5) Rally - Calls all of your units to your side.
6) Kill - Instantly kills the target unit.
7) End Test - Ends the game. Skips dialogues and scores.
The reason why I'm posting on this is that I have seen several spell test maps that are impossible to test, much less play, because of overpowered Creeps, lack of visibility, or other easily fixable bugs in the map itself.
~The_Raven