Looking for some1 or a group of people to help out on making custom spells.
Here is a list of 9 heroes
> = normal ability, levels up as hero levels up
- = hero ability, has 5 levels
+ = hero ability but has +2 to all stats ontop of description
))= hero ultimate ability, requires level6, has 5 levels
Would be appreciated if someone could pick a hero or simply a spell and give it a go.
thx
All spells done are Red
WHITE
Cleric
Ancestors Prohphet
>Piety Charm - Buff - increases target units damage
> Sunfire Balm - Buff - increases target units armor
+ Contemplation - Whenever the hero casts a spell he gain life
- Winds of Wrath β Damages all nearby enemy units that arenβt buffed
- Aura Extraction - Template - Turns all negative buffs on targeted friendly units into positive buffs
- Replenish - Area effect template, turns all friendly dead bodies into positive buffs that transfer to the nearest friendly unit
)) Opalescence - Area effect template turns all positive buffs on friendly units into buff incarnates
Zealous Inquisitor
> Circle of Solace - Channel - Electrical Immolation
> Chain of Silence - Chain Lightning Stun
+ Spiritual Focus β Reduces mana burned from enemy "mana burn" spells
- Wave of Reckoning β Deals damage to all nearby enemy units equal to their attack damage
- Eye for an eye - Casts a spell back onto a unit that just cast a spell on this hero.
- Pulse of the Fields - Chain healing, hits up to 12 targets
)) Dimensional Breach - Removes all non-hero units under a template. Every 2 seconds returns a random unit.
Doughtless One
> Noble Purpose - Vampiric Aura - but units in radius heal the hero not self
> Inner Sanctum - Channel - Drains life to heal nearby friendly units
+ Aurification - (Bash but reversed) attacking units have a 2% chance to become stunned
- Gilded Light - Sacrifice a portion of health makes target creature immune to magic for a small duration
- Alms - Turns all nearby friendly unit corpses into health replenishment for nearby friendly units.
- Reverse Damage - Buff - Lasts 10 seconds - any physical damage done from buffed unit is done to self instead
)) Signil of the New Dawn - all nearby creatures gains an ability - that unit gains reincarnation.
Soldier
Daru Warchief
> Morale / Defensive Maneuvers - Increases all nearby friendly units damage/armor - can only have 1 active at a time.
> Morale / Defensive Maneuvers - Increases all nearby friendly units damage/armor - can only have 1 active at a time.
+ Iron Will - Reduces damage taken by 2%
- Hold the Line - All nearby friendly units (and self) get -50% walk speed 33^ reduction in damage
- Warrior's Honor - Roar
- Scars of the Veteran - Area effect - all nearby friendly units gain 2% chance to critical/evade
)) Decree of Justice - Uses all his mana up - Makes X Soldiers = X = his mana / (a number)
Daru Stinger
> Relic Ward - Ward - nearby friendly units become spell immune
> Ward of Lights - All nearby friendly units gain -10% damage taken
+ Master of Arms - 2% chance to critical strike/bash
- Guided Strike - Throws a spear dealing 100dmg, sphere has 25% chance to critical strike
- Rain of Blades - Blizzard - Blades animation
- Illumination - Damages any nearby enemy invisible units and dispells an invisiblity spells on them
)) Turn the tables - Channel - Targets an enemy unit, for the next 5 seconds all damage recieved is done to targeted unit instead-
Stoic Champion
> Burst of Energy - Temporarily increased movement speed/ attack speed
> Smite β Shield bash stun
+ Gallantry - Gives a 2% chance to evade attacks
- Improvised Armor - Sacrifice a portion of health to Increase armor for X seconds
- Unified Strike - Sacrifice a portion of health to Increase damage for X seconds
- Recuperate - Can only cast on self - Gives caster a low regeneration with long duration
)) Shared Triumph - Caster + target creature and all creatures within large radius of same type gain damage/armor
Beast
Blink Moth Spirit
> Wipe Clean - Dispells all negative buffs on self and heals self
> Flicker - Phase shift
+ Equipoise - 2% chance nearby enemy units will Phase shift
- Mirror Strike β Mirror images target enemy creatures
- Anoint - Buff - Absorbs up to 100dmg then is dispelled
- Sacred Ground β Area effect β if friendly units die in area they are resurrected
)) Reverse the Sands - Switch life total (percentage of maximum) with target enemy unit
Pearl Dragon
> Disempower - Dispells all positive buffs on target enemy unit and damages unit slightly
> Razor Barrier - area effect template - lasts for 5 seconds all units under the template cant be targeted
+ Aura of Silence - Enemy units within radius cant cast spells
- Muzzle β Prevents target creature from dealing damage
- Awe strike - Any physical damage done from buffed unit heals instead, whilst buff remains
- Abeyance - Removes targets units mana and mana regeneration for 6 seconds.
)) Blessed Reversal - For the next (3 seconds + level of spell x 2) all damage received adds to heroes life instead.
Ivory Guardian
> Cooperation - Spirit Link also heals slightly
> Reviving Dose - Turns up to 5% of all nearby friendly units mana into hp
+ Warmth β Decreases damage from fire spells by 5%
- Reconnaissance β Divine Shield on target friendly unit
- Armor of Faith - Rejuvenation - Buff
- Conviction - Buff - Increases target units Damage/Armor - when unit dies buff is transferred to a nearby friendly unit
)) Worthy Cause - Casts Reconnaissance/Armor of Faith/Conviction (level = level in each spell) on all nearby friendly units
Here is a list of 9 heroes
> = normal ability, levels up as hero levels up
- = hero ability, has 5 levels
+ = hero ability but has +2 to all stats ontop of description
))= hero ultimate ability, requires level6, has 5 levels
Would be appreciated if someone could pick a hero or simply a spell and give it a go.
thx
All spells done are Red
WHITE
Cleric
Ancestors Prohphet
>Piety Charm - Buff - increases target units damage
> Sunfire Balm - Buff - increases target units armor
+ Contemplation - Whenever the hero casts a spell he gain life
- Winds of Wrath β Damages all nearby enemy units that arenβt buffed
- Aura Extraction - Template - Turns all negative buffs on targeted friendly units into positive buffs
- Replenish - Area effect template, turns all friendly dead bodies into positive buffs that transfer to the nearest friendly unit
)) Opalescence - Area effect template turns all positive buffs on friendly units into buff incarnates
Zealous Inquisitor
> Circle of Solace - Channel - Electrical Immolation
> Chain of Silence - Chain Lightning Stun
+ Spiritual Focus β Reduces mana burned from enemy "mana burn" spells
- Wave of Reckoning β Deals damage to all nearby enemy units equal to their attack damage
- Eye for an eye - Casts a spell back onto a unit that just cast a spell on this hero.
- Pulse of the Fields - Chain healing, hits up to 12 targets
)) Dimensional Breach - Removes all non-hero units under a template. Every 2 seconds returns a random unit.
Doughtless One
> Noble Purpose - Vampiric Aura - but units in radius heal the hero not self
> Inner Sanctum - Channel - Drains life to heal nearby friendly units
+ Aurification - (Bash but reversed) attacking units have a 2% chance to become stunned
- Gilded Light - Sacrifice a portion of health makes target creature immune to magic for a small duration
- Alms - Turns all nearby friendly unit corpses into health replenishment for nearby friendly units.
- Reverse Damage - Buff - Lasts 10 seconds - any physical damage done from buffed unit is done to self instead
)) Signil of the New Dawn - all nearby creatures gains an ability - that unit gains reincarnation.
Soldier
Daru Warchief
> Morale / Defensive Maneuvers - Increases all nearby friendly units damage/armor - can only have 1 active at a time.
> Morale / Defensive Maneuvers - Increases all nearby friendly units damage/armor - can only have 1 active at a time.
+ Iron Will - Reduces damage taken by 2%
- Hold the Line - All nearby friendly units (and self) get -50% walk speed 33^ reduction in damage
- Warrior's Honor - Roar
- Scars of the Veteran - Area effect - all nearby friendly units gain 2% chance to critical/evade
)) Decree of Justice - Uses all his mana up - Makes X Soldiers = X = his mana / (a number)
Daru Stinger
> Relic Ward - Ward - nearby friendly units become spell immune
> Ward of Lights - All nearby friendly units gain -10% damage taken
+ Master of Arms - 2% chance to critical strike/bash
- Guided Strike - Throws a spear dealing 100dmg, sphere has 25% chance to critical strike
- Rain of Blades - Blizzard - Blades animation
- Illumination - Damages any nearby enemy invisible units and dispells an invisiblity spells on them
)) Turn the tables - Channel - Targets an enemy unit, for the next 5 seconds all damage recieved is done to targeted unit instead-
Stoic Champion
> Burst of Energy - Temporarily increased movement speed/ attack speed
> Smite β Shield bash stun
+ Gallantry - Gives a 2% chance to evade attacks
- Improvised Armor - Sacrifice a portion of health to Increase armor for X seconds
- Unified Strike - Sacrifice a portion of health to Increase damage for X seconds
- Recuperate - Can only cast on self - Gives caster a low regeneration with long duration
)) Shared Triumph - Caster + target creature and all creatures within large radius of same type gain damage/armor
Beast
Blink Moth Spirit
> Wipe Clean - Dispells all negative buffs on self and heals self
> Flicker - Phase shift
+ Equipoise - 2% chance nearby enemy units will Phase shift
- Mirror Strike β Mirror images target enemy creatures
- Anoint - Buff - Absorbs up to 100dmg then is dispelled
- Sacred Ground β Area effect β if friendly units die in area they are resurrected
)) Reverse the Sands - Switch life total (percentage of maximum) with target enemy unit
Pearl Dragon
> Disempower - Dispells all positive buffs on target enemy unit and damages unit slightly
> Razor Barrier - area effect template - lasts for 5 seconds all units under the template cant be targeted
+ Aura of Silence - Enemy units within radius cant cast spells
- Muzzle β Prevents target creature from dealing damage
- Awe strike - Any physical damage done from buffed unit heals instead, whilst buff remains
- Abeyance - Removes targets units mana and mana regeneration for 6 seconds.
)) Blessed Reversal - For the next (3 seconds + level of spell x 2) all damage received adds to heroes life instead.
Ivory Guardian
> Cooperation - Spirit Link also heals slightly
> Reviving Dose - Turns up to 5% of all nearby friendly units mana into hp
+ Warmth β Decreases damage from fire spells by 5%
- Reconnaissance β Divine Shield on target friendly unit
- Armor of Faith - Rejuvenation - Buff
- Conviction - Buff - Increases target units Damage/Armor - when unit dies buff is transferred to a nearby friendly unit
)) Worthy Cause - Casts Reconnaissance/Armor of Faith/Conviction (level = level in each spell) on all nearby friendly units