So yeah, I'm making this map and I'm in need of assistance on this one, because I've tried everything that seems logical to "End turn" or like restore units from their paused state (well logical to me...)
(When your units action points (mana) is 0, your unit becomes paused until the next turn, which will require the End turn trigger)
So... I have actually TWO problems,
1) How can I make a system that needs either:
a) every player to type in End turn to restore (get unit to full mana) their units
b) only the host has the ability to End turn
c) every player to type in End turn to restore their units AND that host can forcefully End the turn to restore all units.
2) How do I limit unit movement (Like 250-1250 yards, or what ever) per turn.
I have attached the test map, in case you want / care to edit it and make an example of how it is supposed to be
(When your units action points (mana) is 0, your unit becomes paused until the next turn, which will require the End turn trigger)
So... I have actually TWO problems,
1) How can I make a system that needs either:
a) every player to type in End turn to restore (get unit to full mana) their units
b) only the host has the ability to End turn
c) every player to type in End turn to restore their units AND that host can forcefully End the turn to restore all units.
2) How do I limit unit movement (Like 250-1250 yards, or what ever) per turn.
I have attached the test map, in case you want / care to edit it and make an example of how it is supposed to be