• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Ideas for SFX Competition #2

Status
Not open for further replies.
Think of parameters, rules and specifics of the theme nature and I'll make the next contest.
 
Same regular SFX rules:

-Ingame textures only
-No bigger than a 512x512 square in the editor
-No more than 1000 particles on one SFX
-(and all the regular contest and site rules)
-Nature would be your typical RPG element: grass, earth, trees, poison (maybe), roots and all that stuff.

BTW, I just thought of this... Death (and/or Demonic) would be a cool theme too. In the sense of blood SFX, undead magic and bones, demon energy, etc... Mayb for the next contest or something.
 
Last edited:
Status
Not open for further replies.
Back
Top