Updated to V1.03b.
Note: This map is based on the 'Timbermaw Hold' map by Blizzard.
Basically, this is almost like any melee game. However, instead of just building up a base and attacking your enemy, there will be neutral creatures spawned nearly every minute to come and try to destroy players' bases.
Hence, when players want to launch an attack on their enemy, they will have to watch out for attacks on their base at the same time.
After a few waves, 2 infernals will spawn at the center of the map and you can kill it for bonus bounty.
Also, the maximum hero level for this map is 12, and the food max is 130.
Changed many icons for heroes' spells.
AI is available but they will just play like a standard game so they won't really take precaution from neutral attacks. However, they can still win (because it's nearly a melee map) so i decided to make it available.
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V1.03b
-Fixed the text in the Help menu and the creeps message order.
V1.03
-Fixed a bug with the leaderboard for player 1.
-Fixed a bug where you can walk through trees that grow on blight.
V1.02
-Fixed some bugs and changed more icons.
-There will be notices when the creeps spawn for the first few times to let players know about their abilities.
Older versions are available at epicwar.com.
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Credits:
-Blizzard for 'Timbermaw Hold'.
-Credits to Anachron, bigapple90, Darkfang, Juan-Ann, ike_ike, Mr.Goblin, Sellenisko and (a user with just a space for his username) from Hive Workshop for their awesome icons/models!
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I'm not that expert in World Editor and this is my first map so criticism is fully welcome.
Keywords:
ice, craft, defend, altered, melee, icecrown, warcraft