- Joined
- Oct 21, 2006
- Messages
- 3,224
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Boost loop
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Events
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Time - Every 0.05 seconds of game time
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Conditions
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Actions
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Set BoostGroup = (Units in (Playable map area) matching (((Matching unit) has buff Boost ) Equal to True))
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Unit Group - Pick every unit in BoostGroup and do (Actions)
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Loop - Actions
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Set Point[(Player number of (Owner of (Picked unit)))] = (Position of (Picked unit))
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Set Point_2[(Player number of (Owner of (Picked unit)))] = (Point[(Player number of (Picked player))] offset by 35.00 towards (Facing of Player_Car[(Player number of (Owner of (Picked unit)))]) degrees)
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Unit - Move Player_Car[(Player number of (Owner of (Picked unit)))] instantly to Point_2[(Player number of (Owner of (Picked unit)))]
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Custom script: call RemoveLocation(udg_Point[1])
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Custom script: call RemoveLocation(udg_Point[2])
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Custom script: call RemoveLocation(udg_Point[3])
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Custom script: call RemoveLocation(udg_Point[4])
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Custom script: call RemoveLocation(udg_Point[5])
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Custom script: call RemoveLocation(udg_Point[6])
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Custom script: call RemoveLocation(udg_Point[7])
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Custom script: call RemoveLocation(udg_Point[8])
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Custom script: call RemoveLocation(udg_Point[9])
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Custom script: call RemoveLocation(udg_Point[10])
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Custom script: call RemoveLocation(udg_Point[11])
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Custom script: call RemoveLocation(udg_Point[12])
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Custom script: call RemoveLocation(udg_Point_2[1])
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Custom script: call RemoveLocation(udg_Point_2[2])
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Custom script: call RemoveLocation(udg_Point_2[3])
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Custom script: call RemoveLocation(udg_Point_2[4])
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Custom script: call RemoveLocation(udg_Point_2[5])
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Custom script: call RemoveLocation(udg_Point_2[6])
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Custom script: call RemoveLocation(udg_Point_2[7])
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Custom script: call RemoveLocation(udg_Point_2[8])
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Custom script: call RemoveLocation(udg_Point_2[9])
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Custom script: call RemoveLocation(udg_Point_2[10])
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Custom script: call RemoveLocation(udg_Point_2[11])
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Custom script: call RemoveLocation(udg_Point_2[12])
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