# [Trigger]I Need help with an idea.

#### Flick

Level 3
So I have this Ship (unit) and I also terrained an area to look like the interior

of the unit ship. Inside the ship there are gun turrets. What I would very

much like to do is when the ship (Unit) is attacked I want it so the unit

turrets under it turn with it. The Ship (Unit) does not move but it is able to

turn. So I would like it so when the left wing on the ship (Unit) turns the

turret under it turns as well. Also I want it so the left wing turret

can only hit enemies on the left side of the ship. Please give full

trigger(s), I will make sure to put your name in my map.

Thank you!

#### SkriK

Level 16
Just a thought. (haven't tested)
• Events
• Time - Every 0.01 seconds periodic
• Conditions
• Boolean - UnderAttack is equal to True
• Actions
• Unit - Set unit facing of Turret[Rightside] to Facing of ShipUnit +90
• Comment - This will make the turret look to the RIGHT if the ship is forward.
• Unit - Set unit facing of Turret[Rightside] to Facing of ShipUnit -90
• Comment - This will make the turret look to the LEFT if the ship is forward.
Maybe it's vice versa, +90 makes it left and -90 makes it right. Not sure ^^

#### Flick

Level 3
Uhh the ship can't move it only turns and it doesn't turn in 90 degree intervals it can slowly turn left or right in a 1-360 degree interval.

And it doens't have to be attacked just i want ti to always be beneath the wing when the ship turns.

#### JansiGX

Level 8
First make 3 variables
Left_Turret
Right_Turret
Ship
• Ship cannons
• Events
• Time - Every 0.05 seconds of game time
• Conditions
• Actions
• Unit - Move Left_Turret instantly to ((Position of Ship) offset by 50.00 towards ((Facing of Ship) + 90.00) degrees), facing ((Facing of Ship) + 90.00) degrees
• Unit - Move Left_Turret instantly to ((Position of Ship) offset by 50.00 towards ((Facing of Ship) - 90.00) degrees), facing ((Facing of Ship) - 90.00) degrees
That will move turrets like you want. Something similar I was using in my own map so this should work.
Making Turrets attack one side only would be harder. Easiest way would be to give them Shockwave ability and make them cast it in front of them selfs.

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