- Joined
- Jul 2, 2015
- Messages
- 880
YOooo! Stellar work! Compliments the Knight perfectly!
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(18 ratings)
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Just checked it in a blank new map and it showed up just fine, so there shouldn't be any extra requirements. I'm not really sure why this could happen, maybe there's an accidental typo somewhere in your paths? Also I sometimes pick the model file when u8pdating the texture file which makes the model not show up. Must be a mistake somewhere on your side unless I'm missing somethingThe model looks awesome, especially the animations, but it doesn't work when i import it into the game (and yes i know how to import a model into a map i have at least 30 custom models in the map im currently working on) maybe i need to import additional files to get the model to work?
The model looks awesome, especially the animations, but it doesn't work when i import it into the game (and yes i know how to import a model into a map i have at least 30 custom models in the map im currently working on) maybe i need to import additional files to get the model to work?
I'd have to trial and error itCoolest crossbowman on Hive by far. Could you (or anybody who already figured it out) tell what whould be recommended animation points (damage, backswing, missile arc ect) for this guys?
This is what I'm using (edited)Coolest crossbowman on Hive by far. Could you (or anybody who already figured it out) tell what whould be recommended animation points (damage, backswing, missile arc ect) for this guys?
Hi, I have tried to put your model in-game, but it shows only the blank model without the textures on it - same goes for the missileI haven't made a model in a while so please report any issues here
Are you sure you imported the texture as arbalest.blp and not something like war3mapImported/arbalest.blp or Textures/arbalest.blp ?Hi, I have tried to put your model in-game, but it shows only the blank model without the textures on it - same goes for the missile
Other models I have worked with were just 1 .mdx file, yours have a .blp file in the same directory, perhaps you forgot to merge them together
I have also tried importing both the .blp and .mdx file into the editor, but it won't work
didn't remove the war3mapImported/-s from the files, now it works, thank you so muchAre you sure you imported the texture as arbalest.blp and not something like war3mapImported/arbalest.blp or Textures/arbalest.blp ?
If you have any doubt about a model, click on the More Info link to see the custom texture paths.


