Moderator
M
Moderator
12:42, 9th Apr 2013
Misha:okay.. parts of the wood on his back aren't rigged right, thus making some funky stretching on death animation, and some minor ones in other anims. you should also tweak that crossbow arm, soit doesn't deform that much in attack anim. and lastly, you should really try using normal arrows, wooden one just lack impact (lol)
alright here is the verdict.. you should try adding TC and rewrapping your arrows. a good wooden part you could wrap the bolt body to is the ent's back with TC. maaybe it will get a little over-detailed but it will stand out. another good part, this time for the bolt head, would be the smaller face of the ent. i think that would make a totally unique arrow/bolt and perhaps even as a separate missile
after consulting with other moderators, i am suggesting you to put the missile as a 'portrait', and rename animation back to normal ones. that way it won't be complicated for other users to implement your model
okay, hopefully the last one, calculate the extents in model editor and save. and add a birth and death sound to the 'portrait' arrow
Yay
Misha:
Yay