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How to stop unit from going to place he spawned in?

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Jul 17, 2013
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Hey im making spawn system for my map. i have wolf and hero, wolf has 50k agro range he stands very far away from hero, wolf has vision of hero, but after he reches some litle distance he goes back to place he spawned in then again he goes to hero, the returns to place he spawned on. is there any way to fix it? i want wolf to aim everything in his 50k agro range and not go back to place he spawned. i tired removing guard distance and it didnt help



I ALSO CANT CHANGE IT IN GAMEPLAY CONSTANS! BECAUSE OF OTHER PLACES IN MY MAP


here is link for test map it weights 112 mb https://drive.google.com/file/d/11VkI76dvSSOIZAqU2SHbpGE5IFn_U8t3/view?usp=sharing


this is where i put units on map

1660953666467.png
 
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