- Joined
- Nov 12, 2006
- Messages
- 765
In my zombie map the survival area is in the middle. To the left, right, above, and below it are spawn points. these points spawn the zombies every couple of seconds. The zombies range are the max so that they can see my units and head towards them. The problem is however that once they get to a certain distance away from the spawn point (about a third way between the base and the spawn points) they turn around and head back to the spawn point. I don't understand why they don't go all the way to my guy and attack me? Sometimes they do manage to break away from the going back to the spawn point, but the majority don't, and this causes mad lag. I created a trigger to make all the units in the thin spawn point attack move to the center of the base, however this hasn't seemed to help. Its like thsi for all 4 spawn points. Any ideas?
+rep to whoever contributes
+rep to whoever contributes