- Joined
- Dec 2, 2016
- Messages
- 733
Is there an action to cancel a Hero's casting of an ability?
Basically I've got my Hero unit, he has an ability that spawns a minion unit to attack. While this minion is alive (Has 5 second expiry time) I don't want the player to have access to his Hero.
The spawned minion unit has an ability (Cancel) when used kills the spawned unit. Basically allows the player at any time to kill the spawned unit and go back to his Hero.
But the ability has 'Data follow through time' It's set at 5 seconds. So if the triggering unit dies the hero is still in a casting/summoning animation and can't be moved.
Thanks.
Basically I've got my Hero unit, he has an ability that spawns a minion unit to attack. While this minion is alive (Has 5 second expiry time) I don't want the player to have access to his Hero.
The spawned minion unit has an ability (Cancel) when used kills the spawned unit. Basically allows the player at any time to kill the spawned unit and go back to his Hero.
But the ability has 'Data follow through time' It's set at 5 seconds. So if the triggering unit dies the hero is still in a casting/summoning animation and can't be moved.
Thanks.