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Is there a way to see if unit has changed owner?

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Deleted member 219079

D

Deleted member 219079

I have unit that has specific amount of minions generated for him. My trigger spawns a new one if one of minions is killed. How could the system know if one of the minions gets charmed into enemy's control?
 
I guess that's an event reference to call TriggerRegisterAnyUnitEventBJ( myTrigger, EVENT_PLAYER_UNIT_CHANGE_OWNER ). Didn't know that existed, thanks :)
 
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