- Joined
- Apr 6, 2010
- Messages
- 3,219
So I tried to create a (melee) map in which small groups of neutral creeps regularly spawn (every two minutes or so) in the map's center then head for each player's start location, to provide gold and experience. However, every time they spawn and head out to the bases, they will turn around after a short while, return to the spawn point and just sit there. Being pathetically unskilled in terms of triggering, could anyone explain to me what I'm doing wrong?