So far I can create mines but I can't figure out how to set up a trigger for them explode on contact also I can't figure out how to make them hide as well without them doing it manually in game
Trigger so far is:
Unit - A unit Starts the effect of an ability
(Ability being cast) Equal to Mine
(Unit-type of (Triggering unit)) Equal to Swordsman
Set Bird2 = (Position of (Triggering unit))
Unit - Create (Random integer number between 5 and 10) Mine for Player 1 (Red) at Bird2 facing (1.00 + 1.00) degrees
Trigger so far is:
Unit - A unit Starts the effect of an ability
(Ability being cast) Equal to Mine
(Unit-type of (Triggering unit)) Equal to Swordsman
Set Bird2 = (Position of (Triggering unit))
Unit - Create (Random integer number between 5 and 10) Mine for Player 1 (Red) at Bird2 facing (1.00 + 1.00) degrees