Hi guys i am wondering if where can i learn how to put anti cheat and i have heard of jj cheat pack and it really annoys me because other players are cheaters can i put a anti cheating or something in my map?
dont waste your time. just dont.
i prefer to hand create all of my exp systems, items, etc. so if an item isnt registered into one of those systems i just instantly kick them. but im much more advanced so, whatever works for what your using
Just how can i do it?
good luck.
what kind of cheat are you talking about?
map hack
level hack
stats hack
all hacks
to detect map hack, check if the player clicks something they cant see
for the level hack, trigger all exp gain and check on level if it wasnt from the sytem
for stats hack, trigger all custom stats and if theres a stat change not from system than kic
UndeadImmortal said:It only detects a player that might be map hacking not to disable map hack from that player.
First finish map, if it's going to be a good, playable rpg, then think about anti-cheat systems .
Okay that's too hardcore for me to understand......
Just a short example:
Your hero has 5 strength, 5 agility and 5 intelligence with level 1.
Now he is level 5 and those stats are increasing by 1 each level.
So now anything is 9.
Create a new trigger, running it every 30 seconds (or whatever) and check if all stats together are equal 27.
Or check if strength is equal 9, agility is equal 9, etc.
If not, kick player.
If you want to detect almost every cheat, it takes a long time, very good map making skills and the luck that no one with "bad skills" wants to play your map.
Because you can do something against almost everything, but cheats are updated.. And anything you do against them will force them to think about new ways.
Good luck
Do not bother. If people want to cheat, let them as it is harmless. If the game is multiplayer and uses some kind of persistance then consider making sinleplayer persistance via gamecache (supported) and keeping the multiplayer (where you cannot cheat) via the normal means.
If you want to detect almost every cheat, it takes a long time, very good map making skills and the luck that no one with "bad skills" wants to play your map.
Because you can do something against almost everything, but cheats are updated.. And anything you do against them will force them to think about new ways.
Good luck
This makes no sense... You edit the script outside the game so how can you be kicked for wanting to edit it?anticheats doesn't require you to restrict so much, it just kick a person when they want to edit your scripts.