🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
There is a doodad called Rock Chunks, and the units can "enter" in the cusp of this doodad, i want to eliminate this, not only with this doodad but with someothers, like houses.
There's a whole section of doodads called "pathing blockers" for air, ground, etc.. Look at the list and you'll see them. Place them anywhere you don't want units to be able to walk.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.