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How to make that: If a Hero levels up, its size is beings increased?

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  • Ereignisse
    • Einheit - A unit Levels Up
  • Bedingungen
  • Aktionen
    • -------- Size_Change sets raising size (in percent) --------
    • Set Size_Change = 20.00
    • -------- New size depends on Size_Change and on level of unit --------
    • Set NewSize = (100.00 + (Size_Change x ((Real((Level of (Triggering unit)))) - 1.00)))
    • -------- -------------------------------------- --------
    • Animation - Change (Triggering unit)'s size to (NewSize%, NewSize%, NewSize%) of its original size
Both variables are of type 'real'.
 
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