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- Dec 12, 2010
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- 569
I know, what a seemingly useless tutorial for the average WE user, but not for those new guys. And yes, I made this for a new guy.
OK, lets begin.
First off, open the World Editor, which will be often refered to as WE, not only in this tutorial, but almost anywhere else you go. Then open up your map that you want to add a quest to.
Open up the Trigger Editor.
Create a new trigger. It does not matter what category you create it in or the name you give it. (In this tutorial, I have named it Quest Creator.)
Click the button titled "New Event".
A window titled "Configure Event" should a appear. There is a dropbox (denoted in the following screenshot) that contains a list of events for your trigger. You don't need to open this for creating quests at the beginning of the game. Click OK.
Your trigger now has the "Map Initialization" event.
Click the Actions button. A window titled "Configure Action" should appear. Open up the dropbox (denoted in the following screenshot) by clicking the arrow to the right of it.
Scroll down in the list of Actions until you find the Action "Quest - Create Quest". Select it. The "Configure Action" window now looks like the following screenshot.
You can basically do whatever you want at this point. You can make the quest a Required Quest or an Optional Quest, depending on which column you want it to be in on the Quest Log. The first column is Required Quests and the second column is Optional Quests. Give the quest a suitable title like "Game Info", make the description actual information about the game, and make the icon really anything you want, though I'd use a book or a scroll.
And now, well, your done. That's it. Anyway, uh have fun!
OK, lets begin.
First off, open the World Editor, which will be often refered to as WE, not only in this tutorial, but almost anywhere else you go. Then open up your map that you want to add a quest to.
Open up the Trigger Editor.
Create a new trigger. It does not matter what category you create it in or the name you give it. (In this tutorial, I have named it Quest Creator.)
Click the button titled "New Event".
A window titled "Configure Event" should a appear. There is a dropbox (denoted in the following screenshot) that contains a list of events for your trigger. You don't need to open this for creating quests at the beginning of the game. Click OK.
Your trigger now has the "Map Initialization" event.
Click the Actions button. A window titled "Configure Action" should appear. Open up the dropbox (denoted in the following screenshot) by clicking the arrow to the right of it.
Scroll down in the list of Actions until you find the Action "Quest - Create Quest". Select it. The "Configure Action" window now looks like the following screenshot.
You can basically do whatever you want at this point. You can make the quest a Required Quest or an Optional Quest, depending on which column you want it to be in on the Quest Log. The first column is Required Quests and the second column is Optional Quests. Give the quest a suitable title like "Game Info", make the description actual information about the game, and make the icon really anything you want, though I'd use a book or a scroll.
And now, well, your done. That's it. Anyway, uh have fun!
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