A iten gives a quest

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Level 14
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Oct 28, 2019
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For a rpg game, "a quest shop", how do to buiyng iten gives a quest? Whats is wrong in my trigger?

  • GhoulQuest
    • Events
      • Unit - A unit owned by Player 1 (Red) Acquires an item
    • Conditions
      • (Item-type of (Picked item)) Equal to Quest RaidiCluster
    • Actions
      • Game - Display to Player Group - Player 1 (Red) the text: When the dark force...
      • Quest - Create a Required quest titled Find the farm of Gl... with the description Kill the creature R..., using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
      • Item - Remove (Picked item)
 
The fact that you didn't even check what (Picked Item) is and how it works by reading the grey text is beyond my comprehesion. Most event responses explain literally when to use them in the grey text.
You might as well disable your trigger after aquiring the item, else the trigger is fired again if the item is dropped and reaquired.
 
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