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how to have more than 11 buildings (peon)

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Level 1
Joined
Oct 27, 2014
Messages
2
Hello,

I've created a new building (set some specifics, load model...)
Now I want peons to be able to build it.
but all 11 slots are used already, how can I allow my peon to bild more than 11 buildings ?
please help me.

I'm a quite a newbie, so please avoid jass and try to keep it basic if possible.
Thank you.
 
Level 11
Joined
Jun 2, 2004
Messages
849
Is it possible to give the player two builders that can make different buildings? That's probably the easiest way.

Aside from that, I usually make two different versions of the builder with the buildings split between them, then give it an ability that swaps between the forms. This requires a bit of triggering, including knowledge of how to make dummy abilities.
 
Level 2
Joined
May 20, 2015
Messages
25
You could also have the custom building be an upgrade of an already existing building and set the build time to 0 so that you can upgrade it to the new building instantly.
 
Level 6
Joined
Dec 8, 2016
Messages
127
3 different peons for this:
1 initial peon for training, with Chaos ability and put all buildings to be build here. (more than 11)
2 another (chaos ability unit change, pick any) has form that is interchangeable with their own 11 buildings.

I think there is no need for triggers.
 
Level 9
Joined
Jul 3, 2008
Messages
495
Maybe this :)

1: Create two identical peons(A and B), only change buildable buildings.
2: Create a chaos ability that transform into Peon-A. Change icon to build-icon. Give Peon-B this.
3: Create a chaos ability that transform into Peon-B. Change icon to build-icon. Give Peon-A this.
4: Create a trigger: When one of the two chaos ability is casted, wait 0.05 sec, and force the player to hit the "B" button
(Hotkey for buildmenu).

You might need to play a little arround with the trigger. I can see deselecting and the wait to become an issue.
 
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