• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

How to get player's camera target (XY) without desync?

Status
Not open for further replies.
If you are familiar with vJass libraries, you could make use of Sync made by @TriggerHappy

In that same thread, he made a snippet that gets the player red's cam position.

That's seems excessive and complicated. Isn't there a simpler way? I need to get XY of player's camera and move the unit there, that's it. No easier method?

Edit: Problem solved.
 
Last edited:
Status
Not open for further replies.
Top