Zwiebelchen
Hosted Project GR
- Joined
- Sep 17, 2009
- Messages
- 7,234
Hey guys, I'm looking for a way to disable unit collision completely.
Turning the collision off via the collision native makes the unit being able to "bug" through pathing blockers. It also messes up the AI of units with enabled collision.
Windwalk and permanent stealth do work the way I want, but then the unit gets partially invisible, which looks ugly.
Is there a way to apply those abilities without the stealth transparency?
Is there another method of turning off the collision?
Making the units fly is not an option, as I want them to consider the terrain pathing normally.
Reducing the collision size to 0 doesn't work, as 8 is the minimum collision size.
Turning the collision off via the collision native makes the unit being able to "bug" through pathing blockers. It also messes up the AI of units with enabled collision.
Windwalk and permanent stealth do work the way I want, but then the unit gets partially invisible, which looks ugly.
Is there a way to apply those abilities without the stealth transparency?
Is there another method of turning off the collision?
Making the units fly is not an option, as I want them to consider the terrain pathing normally.
Reducing the collision size to 0 doesn't work, as 8 is the minimum collision size.