- Joined
- Mar 26, 2009
- Messages
- 301
-
Defend Ability Event
-

Events
-


Unit - A unit Starts the effect of an ability
-
-

Conditions
-


(Ability being cast) Equal to Defend
-
-

Actions
-


Do - Blah Blah
-
-
1-) Trigger appearantly does not detect anything, nor does anything about "blah blah" action =)
2-) Defend is a turn on/off ability. I want to be able to refer to "turn off" part with triggers, so I can do something like this:
turn on defend -> do this
turn off defend -> do that
How do we do that? =D
BTW: I tried events with "start channeling" and "begins casting" too, they didn't work either.



